WWW.WARBLADE.AS: software, list, amiga. Here is search logs of 650,000 AOL users. It's very interesting to view search history of particular person and analyze his personality.
Amiga Report Top 1. Games Of All Time. RESULTSThe votes are in, the sums have been done, and finally, after much blood.
Amiga Report Top 1. AR1. 00). We had over 7. Amiga games from. We were quiet overwhelmed by the response, and glad to. Amiga scene. Of course, nothing went as smoothly as we'd have liked. I (Ken) changed. jobs in mid- July, meaning for a while, half of the votes were stuck on a.
I couldn't access. Also, the e- mail acknowledgement system. The range of votes was staggering. Games I've never heard of popped up in. PD games as commercial.
A couple of people got very confused and voted for. Miami, Voyager and AWeb - strange games indeed.
And a couple of wags voted. Myst - obviously in crystal ball mode, and there were more than a. Doom and Quake. More surprising were the games which DIDN'T appear. No Bubble Bobble - . Wizkid made #2. 07. Super. Cars II, #1.
And not one. single person voted for Troddlers. I'm shocked and stunned, ladies and. When counting the votes, we've decided that each separate game should. That's why. Worms and Worms DC both feature in the AR1. In cases where people voted. Megaball - . we've taken the vote are referred to the latest version.
Most votes. however, were quite clear about which title in a series they were. Any votes for "all of the Lemmings series" or "Monkey Island 1. And don't. worry, no- one from Amiga Report voted. Finally, I'd like to thank Matt and Sean at the Data Haven Project (DHP). Tmosh for adding the IRC FAQ, Nik.
Shearer and Mark Wilson (tecno on IRC) for testing, Seppo Typpo for the. Carter USM for the soundtrack to the. So, in true Miss World fashion, we'll start at number 1. THE AMIGA REPORT TOP 1. BLOOD MONEY (Psygnosis/DMA Design) - 5. Dave Jones chucked in a job in the Timex factory in Dundee, Scotland (the. I work, fact fans) to found DMA Design.
100 Amiga games in 10 minutes! Want to watch this again later? Sign in to add this video to a playlist. Sign in. Share More. Report. Need to report the video? My Top 100 Amiga 500 games - Duration: 46:44.
The first release was. Menace, a simple shoot'em'up, and it was quickly followed by Blood Money. Amiga further than anyone else had at the.
The game now looks ridiculously simplistic with set- pattern aliens. The intro can still impress, however, and it's good.
Amiga games rather than only. MORTAL KOMBAT II (Virgin/Probe) - 5. Long after the craze for simple martial arts games had died away (leaving. IK+ as one of the greats; sadly, it's unlisted this time), the whole. Mortal Kombat was converted from the arcade with. Kombat II manages things better and faster, with only the.
DUNGEON MASTER II SKULLKEEP (FTL) - 5. Although the original Dungeon Master already had a sequel of sorts - Chaos. Strikes Back - it was really little more than a level add- on kit, and the. Six years afterward, it finally.
The characterisation of the. Eye of the Beholder series or the imagination shown by Tony Crowther's. Captive and Liberation hadn't rubbed off on FTL, and we still were forced. The legion of Dungeon Master fans could forgive this, and.
RAINBOW ISLANDS (Ocean/Grafgold) - 5. The follow- up to the classic Bobble Bubble, Rainbow Islands is perhaps the.
AR1. 00 that can really be dubbed "arcade perfect". The. graphics were taken directly from the coin- op original, and the gameplay.
The Braybrook and Turner partnership. SHANGHAI (various) - 5. The ancient Chinese game of tile- picking seems popular with our readership. No- one bothered to specify which Shanghai they were voting for; somehow. I'd tend to favour one of the public domain versions rather than the. Activision "official" release. If in doubt, pick your own favourite.
ANGBAND (public domain) - 5. Another Un*x port, basically Net. Hack with a different name. The usual. character- based dungeons and goblins style romp. THE KILLING CLOUD (Mirrorsoft/Vector Grafix) - 5. Three- dimensional flying fun, set in a lawless cyberpunk city. The Killing. Cloud was one of a handful of games to attract the attentions of civil.
Amnesty International. A subgame involved "interrogating" a. Amnesty appealed to Mirrorsoft's owner, the late "Capt'n Bob" Robert. Maxwell, who intervened and removed the scenes by proxy.
MECHFORCE (Shareware) - 6. Battle. Tech clone, in which you pit two huge lumbering piles of technology. Windows 9. 5 and a soldering iron. SPEEDBALL (Mirrorsoft/Bitmap Brothers) - 6. Second in line to the throne of futuristic sports sims (the crown belonging. Speedball has the Bitmap trademarks of groovy graphics and. It's very much the poor brother of the sequel, but it set a standard on.
INDIANAPOLIS 5. 00 (Electronic Arts) - 6. Before Formula One Grand Prix, Indy 5. Amiga. Fast(ish) filled vector graphics and plenty of ways to. DUNE (Virgin/Westwood Studios) - 6. Westwood, better known for the Eye of the Beholder series, took on the. Inferior to the classic sequel, more on which appears below.
SWIV (Virgin/The Sales Curve) - 6. Silk. Worm Is Vertical, as it was dubbed at the time. The unofficial. follow- up to the classic Silkworm (appearing below) combined great gameplay. Using a technique only seen before in an. Sales Curve coin- op conversion, "St.
Dragon", SWIV avoided the. As a. consequence, SWIV had no real levels, just one big long. Detailed graphics and thumping, woofer- shaking explosions help SWIV earn. AR1. 00. #8. 8 ALIEN BREED (Team 1. Andreas Tadic/Rico Holmes) - 6. The game that made Team 1.
Andreas. Tadic, who brought the Amiga the once- popular sequencer Games Music. Creator. Alien Breed was little more than a Gauntlet clone with familiar.
The storyline worked well with the format. Special mention must go to Alistair. Brimble's classic soundtrack - one of the best pieces of Amiga music ever. XENON 2 MEGABLAST (Mirrorsoft/Bitmap Bros) - 6. A huge hit at the time of it's release, partly due to the incredible hyping.
The. Bitmaps obtained the rights to use the track Megablast, formally a minor. Tim Simeon's acid/house group Bomb The Bass. David Whittacker was. The game was little more than a vertically- scrolling shoot'em'up, with nice. It's dated terribly since then, and. BATTLE CHESS (Electronic Arts/Interplay) - 6. Battle Chess caught the public imagination soon after it's release; the.
Amiga- owning teenagers to demonstrate the power of their. The chess engine behind the gloss isn't. However, Battle Chess is still one of the games user's load after buying.
DELUXE PACMAN (Shareware/Edgar M Vigdal) - 6. The best adaption of the arcade classic.
Featuring the cult Eighties'. Deluxe Pacman keeps the adrenaline, the ghosties. Amiga's. presentation skills in all the right places. SILKWORM (Virgin/The Sales Curve) - 6.
Near- perfect arcade conversion, with the winning combination of a jeep and. The. sequel, SWIV, did it the other way around with perhaps more technical. INDIANA JONES IN THE LAST CRUSADE (Lucas. Arts) - 7. 0 points. Another point'n'click graphic adventure from the team behind the Monkey.
Island series. The graphics, involving plot and wry sense of humour kept. SKIDMARKS (Acid/Guildhall) - 7. Popular with the Amiga magazines purely for the opportunity to crack cheap.
Skidmarks was a cheap'n'cheerful racing game, with lightening- fast. Skidmarks was. blighted by featuring the system stability of a one- legged man doing the.
F/A- 1. 8 HORNET (Domark?) - 7. More flying fun; not overly technical, which is usually a good thing for a.
AMBERMOON (Thalion) - 7. Spooky role playing from the German masters of hardware bashing, Thalion.
It's yet another dungeon romp, but with plenty of expert coding pushing the. Amiga to the limits, creating a very intense atmosphere from the poor. BATTLE SQUADRON (?) - 7. One of the first games really to push the power of the Amiga's fledgling.
Battle Squadron, a shoot- em- up with few frills, could easily be. BLACK CRYPT (Electronic Arts) - 7. A game which placed much of it's appeal in the fact you required a 1. Mb. Amiga to play it; at the time, meg Amiga's were the preserve of the rich. A5. 00 owner. Still a reasonable. THEME PARK (Electronic Arts/Bullfrog) - 7.
Bullfrog's last game for the Amiga (or is it?), they took on Maxis (of Sim. City/Earth/Ant fame) and almost beat them at their own game.
Little people. wandering around, paying money to go on your rides, eating your hamburgers. KICK OFF 2 (Anco/Dino Dini) - 7. Kick Off dominated the Amiga world for a few weeks; Kick Off 2 followed on. There was a kind of. Future Publishing (publishers of Amiga Format) had. Nowadays, it appears dated, with a lack of control in. POWERMONGER (Electronic Arts/Bullfrog) - 8.
Bullfrog established themselves with Populous, but they went one step. Power. Monger. Taking a slightly different approach to the.
God- sim genre, Power. Monger presents itself in a pleasing rotatable. Populous. For extra entertainment value, leave one of the. GOAL (Dino Dini) - 8. Until the release of Sensible Soccer, Dino Dini's Kick Off games held the. Football Simulation cup. However, after Sensible shook things up, Dino.
Anco, and disappeared for a year or. Goal, his last attempt at regaining the. However, it may be that there was just too much ground. Sensible kept the momentum and the pressure building. However, Goal is the best of the Kick Off series (Kick Off 3 wasn't a Dini. Sensible kick about.
THE GREAT GIANA SISTERS (Rainbow Arts) - 8. An early Amiga title, first released when the Nintendo NES/Famicom was. Super Mario Brothers. Giana. Sisters has all the elements of the famous Mario series: horizontally.
Nintendo got a bit twitchy about the similarities, and eventually managed. The Amiga version had escaped, however, and. I'd be. willing to bet most of the people who still have a copy of Giana Sisters. Red Sector" logo every time they load it up..
MEGABALL (Shareware/Intangible Assets Marketing) - 8. A breakout clone which started it's life as a shareware title, before. US dealer. Intangible Assets. Megaball takes the traditional breakout/Arcanoid route. THE BARD'S TALE (Electronic Arts) - 8. Old- fashioned role playing, dating back originally to the Commodore 6.
Still a favourite of those looking for authentic. SUPER SKIDMARKS (Acid/Guildhall) - 8. A revamped outing for the multi- player racer, with more fault tolerance for. Also includes the unforgettable cows on wheels. TV SPORTS: FOOTBALL (Cinema. Ware) - 8. 6 points.